ROUTE SHEET 01 / UPDATED 22 SEP 2026
STUNTBOOST Level 4 tech
A useful answer starts by admitting what has not been reproduced yet. This page turns the Level 4 search into a clean test protocol instead of repeating an unverified snippet as fact.
THE SHORT ANSWER
Don't copy a “Level 4 tech” clip until you know its build.
STUNTBOOST's community notes describe changes to jump and landing behavior. A clip can look convincing and still be impossible on the current build. Confirm the game version, record a clean baseline, then test one gravity input at a time.
Four-run verification sheet
- 01
Freeze the build
Write down the game version and the date. Do not compare a demo run with the release build as if the physics were identical.
- 02
Set a no-tech baseline
Run the level three times on the obvious line. Keep the cleanest completion and note any section where speed collapses.
- 03
Change one input
Test gravity timing or a shortcut separately. If you alter entry angle, jump timing, and gravity together, the split cannot tell you what helped.
- 04
Demand a repeat
A single lucky landing is a lead. Repeat the route and compare section splits before calling it tech.
What is verified today
Evidence needed to close this page
A current-build video showing the full level, visible timer, input timing, and at least one repeatable split improvement. Until that exists, this page stays marked open test.